The adventurer’s field guide

Between Adventures IDLE Progression & Area Unlocks

Find the confirmed area-unlock rule, quest-stage examples and gathering level checkpoints in one place.

Sources checkedEvidence dated per entry
Quick answer

Complete the current area to unlock further areas, according to the developer. Match your quest to its exact stage, then use the gathering checkpoints below when materials become the blocker.

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An observed Early Access starter route

Community playthrough · build unconfirmed The narrator describes this run as Early Access. The sequence below comes from its transcript; timestamps identify the observed steps, not speedrun targets. Follow your current quest if it differs.

Video timeCheckpointAction
00:38–01:25Gather starter woodComplete the opening wood objective, then acquire and equip the axe.
01:25–03:06Process wood and make a swordProcess logs into timber/boards; craft and equip the longsword requested by the quest.
04:30–10:53First area fightFollow the Chapter 1 / Area 1 target. The player prepares wooden armor before entering.
10:53–12:09Chopping objective → merchantThe recorded objective asks for 15 chopping actions. Merchant access follows in this run.
12:52–16:00Fish → cook → use foodCatch fish, access cooking, prepare food and complete the use-food step.
20:19–22:43Gathering → essenceUnlock gathering, collect the quest’s plant resource, then process the requested essence.
24:07–36:06Return to combatThe narrator later identifies the target as Chapter 1 / Area 2. Refill food before extending the attempt.
36:06–42:56Mining → processed materialFollow the mining objective and process the required material. Read the exact amount on the quest.
42:56–49:23Alchemy → three healing potionsUnlock alchemy, craft the three healing potions requested in this run, then follow the use-potion objective.
58:57–1:12:30Equipment upgradeUnlock the Upgrade screen and perform the requested upgrade; check which items will be consumed.
1:36:55–1:39:45Next combat targetAfter one kill objective, another appears. Match its full Act/Area identifier; the translated narration is ambiguous here.

Transcript source: МАЙНИНГ ➤ КРАФТ ➤ БОЙ — Between Adventures IDLE #1. Recording build not identified; timestamps refer to the transcript.

These are observed checkpoints rather than exact localized quest titles. The Demo videos take a different route, introducing fishing before the sword; do not combine their steps into one mandatory sequence.

How battle areas unlock

Official · Developer reply · Sep 8

The developer’s accepted answer says that areas unlock as you complete areas. Finish your current area before looking for a separate account-level unlock.

  1. Select the area you can currently enter.
  2. Check the area’s completion indicator while fighting.
  3. After completion, check the next area and your main quest.

Community · Same discussion

The player who asked the question reports that the completion percentage is at the top of the screen and that switching jobs resets it. This detail is a player observation, not a separately tested rule.

Act 1: read the area map

Screenshot reference · current values unconfirmed These are readable examples from official store images. Some resource levels in the image set differ from Hotfix #5. Use them to identify the interface and items; confirm numbers in your installed game before spending.

Official Act 1 map showing Area 1 through Area 10
Official Steam screenshot · build date not supplied. Open full-size source ↗

The official map labels ten areas. Use the number, not the island’s position, to match a quest such as Act 1-4. The player level shown in this screenshot is the demonstrator’s level, not an entry requirement.

Map labelQuest notationHow to use it
Area 1Act 1-1Find this label on the map; check its displayed requirement.
Area 2Act 1-2Find this label on the map; check its displayed requirement.
Area 3Act 1-3Find this label on the map; check its displayed requirement.
Area 4Act 1-4Match the active quest to this area.
Area 5Act 1-5Find this label on the map; check its displayed requirement.
Area 6Act 1-6Match the active quest to this area.
Area 7Act 1-7Find this label on the map; check its displayed requirement.
Area 8Act 1-8Find this label on the map; check its displayed requirement.
Area 9Act 1-9Find this label on the map; check its displayed requirement.
Area 10Act 1-10Find this label on the map; check its displayed requirement.

Area labels are transcribed from the image. This index does not establish enemy names, rewards or a guaranteed route through every quest.

Match the quest to its exact stage

Official · Hotfix #5 · Sep 9

Hotfix #5 clarified the stage references in main-quest objectives. These examples identify stages within Act 1; they do not mean Acts 1 through 4 or 6.

Quest exampleHow to read itNext step
Act 1-4Act 1, stage 4Match the active quest to this stage.
Act 1-6Act 1, stage 6Check the exact objective before repeating another area.

These are examples from the patch, not a complete quest sequence. Enemy names, rewards and every area’s requirements still need a full in-game record.

Gathering level checkpoints

Official · Hotfix #5 · Sep 9

The same skill-level requirements apply to Mining, Woodcutting, Fishing and Gathering. They are not account levels or crafting recipe levels.

Resource tierSkill levelNext step
Tier 318Check this tier in the skill supplying your next recipe.
Tier 428Check this tier in the skill supplying your next recipe.
Tier 540Check this tier in the skill supplying your next recipe.
Tier 655Check this tier in the skill supplying your next recipe.
Tier 770Check this tier in the skill supplying your next recipe.

For example, at Mining 26 the next published milestone is tier 4 at 28: two levels away. Whether to train those levels depends on the material your recipe needs.

Look up your skill level →

Alchemy checkpoints: 4 → 8 → 12 → 15

Official · Hotfix #6 · Sep 10 UTC

Hotfix #6 opens Tier 2-1 potion recipes at Alchemy 4, Tier 3-1 at 8, Tier 4-1 at 12, and Tier 1-2 refinements at 15. Check the newly available recipe group when you reach each level.

You can equip potions at any player level after this patch. Gathering inputs and crafting levels still apply. Read the complete before/after table →

Crafted tools: equip requirements

Official · Hotfix #3 · Sep 9 UTC

Hotfix #3 removed the level requirement for equipping crafted tools. If you already crafted a tool, inspect and equip it for its relevant task. Recipe requirements and non-tool equipment are separate checks.

What this record covers

This is the first set of published progression checkpoints. A complete Act 1 walkthrough needs area names, enemies, objectives, rewards and unlock conditions recorded in-game. Resource names, XP and action times also remain open.

Download the sourced progression records (JSON)

Evidence, not a promise of a tested route

Official Developer announcement or reply. Community Player report, not reproduced by us. Unknown More evidence needed. Next-step advice is editorial; no in-game tests are claimed.

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